Emergent Narratives in Hyrule: A Narrative Analysis of The Legend of Zelda Breath of the Wild

Type of Submission

Podium Presentation

Keywords

Zelda, narrative, video game, nintendo, Breath of the Wild, emergent narrative, open world, The Legend of Zelda, Nintendo Switch

Proposal

For many, Nintendo’s 2017 The Legend of Zelda Breath of the Wild (BotW) is the definitive way to experience an open-world video game. Bringing the classic hero beloved by fans for decades to a massive, fully explorable, hyper-realistic version of Hyrule Kingdom was a dream come true for lifelong fans of the franchise. In analyzing the narrative of the Nintendo Switch’s flagship title, we find the reason for its success: BotW allows for an individualized emergent narrative by allowing the player to control the narrative with their choices, justifying their own actions because their actions are the story.

Kriegel & Aylett describe emergent narratives as, “A narrative that is dynamically created through the interactions of autonomous intelligent virtual agents and the user.” Hannesson et al. further conceptualize emergent narratives in gaming, “Under some circumstances the player might start experiencing events or “stories” that don’t tie directly into the storyline of the game, but rather are events that you feel are unique stories happening to you just because you chose to act in a certain way (and might not happen again)."

This paper will explore how emergent narratives and player choices influence individual experiences playing The Legend of Zelda: Breath of the Wild. I closely examine my personal playthrough of BotW and the game’s core features, seen through vignettes of my gameplay experience. Through the lens of emergent narrative, we can better understand how narrative functions in this open-world, player-controlled context.

This study explores four contributing factors to this narrative function: First, the game equips the player to find the narrative through choice by setting a tone of self-discovery. Second, BotW uses environmental storytelling to incentivize exploration. Third, problem-solving gives the player control and individuality in narrative formation. Finally, personality and past experiences influence choices, producing an individual narrative. By examining these contributors, we can see why BotW succeeds at building a rewarding narrative experience.

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Emergent Narratives in Hyrule: A Narrative Analysis of The Legend of Zelda Breath of the Wild

For many, Nintendo’s 2017 The Legend of Zelda Breath of the Wild (BotW) is the definitive way to experience an open-world video game. Bringing the classic hero beloved by fans for decades to a massive, fully explorable, hyper-realistic version of Hyrule Kingdom was a dream come true for lifelong fans of the franchise. In analyzing the narrative of the Nintendo Switch’s flagship title, we find the reason for its success: BotW allows for an individualized emergent narrative by allowing the player to control the narrative with their choices, justifying their own actions because their actions are the story.

Kriegel & Aylett describe emergent narratives as, “A narrative that is dynamically created through the interactions of autonomous intelligent virtual agents and the user.” Hannesson et al. further conceptualize emergent narratives in gaming, “Under some circumstances the player might start experiencing events or “stories” that don’t tie directly into the storyline of the game, but rather are events that you feel are unique stories happening to you just because you chose to act in a certain way (and might not happen again)."

This paper will explore how emergent narratives and player choices influence individual experiences playing The Legend of Zelda: Breath of the Wild. I closely examine my personal playthrough of BotW and the game’s core features, seen through vignettes of my gameplay experience. Through the lens of emergent narrative, we can better understand how narrative functions in this open-world, player-controlled context.

This study explores four contributing factors to this narrative function: First, the game equips the player to find the narrative through choice by setting a tone of self-discovery. Second, BotW uses environmental storytelling to incentivize exploration. Third, problem-solving gives the player control and individuality in narrative formation. Finally, personality and past experiences influence choices, producing an individual narrative. By examining these contributors, we can see why BotW succeeds at building a rewarding narrative experience.